I’m Norah Isaac Bishop, a multidisciplinary game artist creating worlds, characters, and assets for playable experiences.

I create environment art, character art, and 2D/3D animation from concept through production, using industry-standard tools and pipelines including Unreal Engine, Maya, Blender, ZBrush, and Substance Painter.

Selected projects

Representative work across game development, environment art, character art, animation, and visual storytelling.

Let's Connect

I'd love to talk about Game Art & Development, Tools, Processes, and Work Opportunities/Commissions!

Let's Connect

I'd love to talk about Game Art & Development, Tools, Processes, and Work Opportunities/Commissions!

Let's Connect

I'd love to talk about Game Art & Development, Tools, Processes, and Work Opportunities/Commissions!

Copyright 2026 by Norah Isaac Bishop

Copyright 2026 by Norah Isaac Bishop

Copyright 2026 by Norah Isaac Bishop