SCAD Classwork

Selected academic work from SCAD's Game Development program.

VariousStudent1-person team
MayaBlenderZBrushSubstance PainterUnreal Engine
  • Skyfisherman Boat — Hero prop of a floating fisherman's boat created for a props & environments class
  • The H41L-MARY Facility — Low-poly environment created in Unreal Engine for a props & environment class
  • The Godfeeder — Mermaid-monster character sculpted in Z-brush and baked to a high-poly mesh for a character modeling class
  • Zekkeret — Kite-dog low-poly character created for a character modeling class
  • YANAW — Third-player platforming game about a demon wolf chasing disguised demon rabbits, created in Unity for a C# programming class