SCAD Classwork
Selected academic work from SCAD's Game Development program.
VariousStudent1-person team
MayaBlenderZBrushSubstance PainterUnreal Engine
- Skyfisherman Boat — Hero prop of a floating fisherman's boat created for a props & environments class
- The H41L-MARY Facility — Low-poly environment created in Unreal Engine for a props & environment class
- The Godfeeder — Mermaid-monster character sculpted in Z-brush and baked to a high-poly mesh for a character modeling class
- Zekkeret — Kite-dog low-poly character created for a character modeling class
- YANAW — Third-player platforming game about a demon wolf chasing disguised demon rabbits, created in Unity for a C# programming class